Any experiences with Brago, King Eternal or Grenzo, Dungeon Warden?
Grenzo was picked but left out of the final 40 due to manabase considerations. Brago hasn't been drafted yet here. I expect Grenzo to be fun and powerful, and Brago to be fun but not as powerful.Any experiences with Brago, King Eternal or Grenzo, Dungeon Warden?
I want him for more +1/+1 counter support, and graveyard shenanigans support. But actually he doesn't do anything with graveyard shenanigans, except putting things in your graveyard a little bit. Not very synergistic there, I think.
Update: After actually drafting Conspiracy, I want nothing to do with the whole thing any more. Conspiracy as a holistic format was pretty reasonable if you want a multi-player format which is all about stories and not at all about playing good Magic (i.e most multi-player Magic). That said, the actual Conspiracy cards were pretty much all stupid beyond belief. Turns out that cards are costed the way they are for a reason...
Some of the draft-bots were pretty decent though.
Any experiences with Brago, King Eternal or Grenzo, Dungeon Warden?
For the record if I were to include any cards they would be:
Cogwork Librarian (paper cube only)
Grenzo, Dungeon Warden
My problem with Grenzo is that I really need to gold slots for theme support (Falkenrath, Sarkhan), and although he's a "nice to have" he really doesn't fit in with my current design. He's probably a good E-Domain fit.
bad fit in e-domain for power-level reasons imo, X will be reasonably large and he'll just end the game.
Yeah, that's likely true. It's the type of card I'd test, feel bad about, then take out after one draft.
unriggable? scry
unriggable? scry
i wish jtms +2 fatesealed the bottom. it would be combination of fateseal + ed glosser, trivial psychic.
"THE GAME IS GOING TO GO 40 TURNS. you're gonna draw a squadron hawk. you're gonna wish that YOU'D ARRANGED THAT WINDBRISK A LITTLE DIFFERENT."
Dack's Duplicate is appropriately high-power for a two-color four-mana clone. a big hit over here
How have people's experiences with this card been?
In its first time seeing action in an admittedly awkward five-man draft, Worldknit ran the table pretty decisively. From what I could tell, the things that made it good at a small table:
1) There were less people in specific colour combinations, allowing the Worldknit player to scoop up lots of powerful gold cards
2) There aren't very many narrow, archetype-specific cards in cube, nor flat-out bad cards, meaning that every card the pilot was forced to slot in was at least somewhat decent - there are no Grixis Illusionists or Pillarfield Oxen in cube
Curious as to how this matches up with other people's observations!