Tweaking this list, and I think I'm close to importing the changes.
https://cubecobra.com/cube/list/2tnd4
Some notable inclusions/questionables that I'd love input on:
Higher powered buildarounds:
Stronger removal suite:
More graveyard hate:
With the increased speed and stronger removal pool these are beginning to feel like necessary additions to keep the graveyard decks somewhat honest. Including these definitely makes me a little anxious.
Elder giants are back:
Resource denial upgrade:
Pox may be a little cute, but I want to test it. Winter Orb is the opposite of cute, but there aren't many resource denial options that scale up in power level without going with Armageddon, Strip Mine, and Stasis. I like to have some mean decks in my format. I grew up on land destruction, and I've always considered it an important part of my environment conceptually. Something needs to take the place of Braids, Cabal Minion, Rankle, Master of Pranks, and Smokestack.
The lands deck needs something worth assembling. Depths combo isn't my ideal solution....is it an interesting incentive or just cheesy?
Double-sided cards:
Faster mana:
Spells volume package:
(Saheeli is probably bad. I've never been particularly impressed by it.)
There's a lot of other changes from the list in the OP. Interested to hear your thoughts, and as always I appreciate any test drafts.
https://cubecobra.com/cube/list/2tnd4
Some notable inclusions/questionables that I'd love input on:
Higher powered buildarounds:
Stronger removal suite:
More graveyard hate:
With the increased speed and stronger removal pool these are beginning to feel like necessary additions to keep the graveyard decks somewhat honest. Including these definitely makes me a little anxious.
Elder giants are back:
Resource denial upgrade:
Pox may be a little cute, but I want to test it. Winter Orb is the opposite of cute, but there aren't many resource denial options that scale up in power level without going with Armageddon, Strip Mine, and Stasis. I like to have some mean decks in my format. I grew up on land destruction, and I've always considered it an important part of my environment conceptually. Something needs to take the place of Braids, Cabal Minion, Rankle, Master of Pranks, and Smokestack.
The lands deck needs something worth assembling. Depths combo isn't my ideal solution....is it an interesting incentive or just cheesy?
Double-sided cards:
Faster mana:
Spells volume package:
(Saheeli is probably bad. I've never been particularly impressed by it.)
There's a lot of other changes from the list in the OP. Interested to hear your thoughts, and as always I appreciate any test drafts.