Would pair well with your aura theme. Does it need to be a guild slot?
I would like a guild slot. I'm looking to cut most of my aura theme, save for some of the auras themselves,
Kor Spiritdancer,
Hero of Iroas,
Danitha Capishen, Paragon, and
Fabled Hero. A lot of the "Aura Payoffs" that I have right now are just really janky in practice compared to most of the other synergy decks. Like, I want them to work, but usually players are just better off slapping pants on an
Ahn-Crop Crasher than they are
Valduk, Keeper of the Flame.
What I'm looking to do is:
Bleed the artifact theme into W/B a little bit
Replace R/W attachment with R/W Equipment
Replace U/W with something else
Make G/W the only "auras" deck in the cube
Power-up W/B Constellation
What I'm seeing a lot of is people are drafting the decks I want them to play, but they aren't playing the payoffs. For example, the other day, Rowan_CB drafted this deck:
Obviously they did a couple of weird things with the reanimator package in this deck, but it's still what I'm looking for. The thing is, though, they're not playing the "payoffs" I added for this archetype (
Grim Guardian and
Underworld Coinsmith) even though they have them in their card pool. I can kinda see why, too.
So basically, I want to broaden the scope of my narrower archetype enablers. I want to pick enablers that do more than enable one style of deck. A
Replenish that functions as both a
Breath of Life for enchantments but also potentially a
Living end type effect. A
Hanna, Ship's Navigator that brings back more than just semi-ok auras (to be fair, she does more than that right now). That's not to say I want to cut my enchantment theme, but the
aura stuff specifically is really narrow and is probably actively worsening my draft environment.
That was a bit of a rant, I suppose, but hey, sometimes you just need to talk. I like
Shu Yun and
Myth Realized quite a bit. I think I'll probably try at least 1 of them. Thanks!