Cosmic Flux
Sorcery
Destroy two target creatures you control, then take an extra turn after this one. If Cosmic Flux was cast from a graveyard, you lose 5 life.
Flashback
Is this busted or bad? I can't tell. No wonder Blue is so hard to develop.
Hmm, what would Time Warp look like in other color pairs...
Chronomancer's Retreat
Instant
Take an extra turn after this one. You gain 4 life.
Ral Zarek's Gambit
Sorcery
Discard your hand, then return up to two target instant or sorcery cards from your graveyard to your hand. If you discarded at least four cards, take an extra turn after this one.
Intet's Command
Sorcery
Choose two:
• Draw a card.
• Search your library for a land card, then put it on the battlefield tapped.
• Creatures you control get +X/+0 and trample this turn, where X is their power. Destroy each creature that attacked this turn at the next end step.
• Untap all lands you control.
Agh who am I kidding these are all too weird