It was in our last 3-0 deck. I run plenty of effects that can remove it though, why would you cut all Naturalize effects?
Because on average, your opponent has maybe 5 things worth naturalizing in their deck, and two of them cards singlehandedly win them the game. So you either play them and lose, or just hope they don't draw the card you just can't interact with. And the rest of the time naturalize and it's ilk are unplayable garbage,
rotting in your hand or
being grey ogre
So you either up the artifact (enchantments are less a problem here, most of us know
moat is pretty dumb design wise) count in your cube until it's like mirrordin block and you can actually maindeck
shatter and not want to kill yourself, or you tone it down and build from the assumption that no artifact/enchantment removal will be present, so stuff like
bident of thassa is perfectly fine since you can still interact with creature removal, but cards like
eldrazi monument leave, because the only way to deal is with
naturalize and co.
And man do you have more room!
I think on average
opposition is the exception that proves the rule, because even with 2-3 creatures that card becomes insane, and if it's ever fully doing it's thing unchecked someone just isn't playing a game. Everyone's got stuff they cut because it was too powerful though.