Card/Deck Single Card Spotlight

I think the ones that don't see Legacy play might not be totally bullshit. That's: armageddon (cataclysm instead? aggro finisher that's subtler than 'blow up all the lands' and has more game), flare/gauntlet, fork (dualcaster mage instead though??), ankh (zozu?? i really don't like this one because imo you shouldn't have to pay 4 life to hit 3 mana).

Hymn sees play and is bullshit, but kinda fun bullshit imo because ain't nothing funnier than some randomly-determined bad beatz. Land Tax can do cool shit, but doesn't. How many basics do yr decks even run?

Everything else looks like negative fun except maaaaybe Nether Void (remember that this card blanks entire archetypes in legacy, a format where CMC3 is about as big as anything gets and your reward for 4 mana is JTMS) and Berserk which i'm sure i'd cut the second somebody got combo-killed by it out of nowhere.
 

CML

Contributor
i hate land tax and i think it's powerful like wtf we have brainstorms
i think geddon is fun but my spikey playgroup hates it and i dunno why
hymn obviously fun
necro dunno
abyss and void both miserable
fork way too bad
flare way too bad
gauntlet variants not good enough
berserk too bad
drop of honey and porphyry nodes too narrow but kinda interesting
vise and ankh dunno, vise is probably awful and ankh might be fun in our cubes given that vortex certainly is
maze probably OP
 
Land Tax you can build around to give it legs. The strategies are kinda contrived but they usually feel really good / cute. Card I wish cycled lol!
Geddon is a pretty reasonable card if you cube with a lot of good cards or you like wana have weird lands themes. It's nice that white decks have a serious trump or something unique and I kinda like short magic games lol.
Hymn I dunno, if you have good cards it's a great way to give black some serious card advantage? It's spotty but even when it's not great it's usually okay (lategame). If you play low power/shite removal maybe you don't want this zany game changer.

No real news here. I like hymn best of all here. Most of you probably hate it but I figure black should have one of the really good cards that gives you advantage without being the part of your machine that is actually winning you the game.
 

Onderzeeboot

Ecstatic Orb
I like Armageddon best in this list. I still want to make room for my black-bordered Portal Second Age copy, but eh, it's not missed too much I guess. It's kinda punishing in my current 3-color format as well, so I don't know if it's right for my cube to be honest.

Also, you forgot to put up a bunch of powerful cards. Time for round two!

 
never, never, maybe, maybe
no
depends on if you have fast mana
design mistake
yes
maybe
the perfectly balanced card from the boon cycle, slightly too strong for my list but fun enough that i want to fix that
what, are you supporting storm? is this playable in a madness/flashback heavy red section?
very fun, also kinda swingy. stuck without good options more times than i expected.
ahaha nope
recurring it is too slow and wasteland has more meaningful decisions
 
Umm guys, I know this doesn't make most cubes, but I know lots of you are really into limiting removal and slowing things down/ enabling synergy.
Does anyone like this card as much as I do?


What about this one?

 

Onderzeeboot

Ecstatic Orb
Ichor Slick is slightly too expensive for the effect. Last Gasp is already in noone's cube, paying {1} more for the effect isn't really desirable. The cycling + madness trick is more cute than good, but at least cycling means it's never a dead card. I think if you're looking for that effect, Expunge is simply better though.

Ribbons of Night on the other hand is already in my cube right now. I love that card, soooo much value! It does exactly what you want at that cost, recouping some life loss and drawing a card. Aszala sounds like a bitch with really bad taste though. Really, the emo overload flavor text is the one glaring weakness of that card.
 
I like Armageddon best in this list. I still want to make room for my black-bordered Portal Second Age copy, but eh, it's not missed too much I guess. It's kinda punishing in my current 3-color format as well, so I don't know if it's right for my cube to be honest.

Also, you forgot to put up a bunch of powerful cards. Time for round two!

balance
moat
show and tell
tinker
treachery
mind twist
recurring nightmare
sinkhole
survival of the fittest
lightning bolt
wheel of fortune
isochron scepter
umezawa's jitte
strip mine


Balance: No. Rewards people for not playing magic, punishes people who try to play magic.
Moat: Never
Show and Tell: No
Tinker: Only with power.
Treachery: Yes
Mind Twist: Never
Nightmare: Yes. Usually if you activate Nightmare more than once you are going to win, but in lists where aggro is a major player it's fine. It takes a while to get going and i've found it's quite mentally taxing to draft a good Nightmare deck.
Sinkhole: My playgroup refused to play it despite how hard I pushed it. I really like the card but don't run it because nobody else played it. If you play A LOT of black aggro decks then I would include it.
Survival: Has been pretty bad honestly. I usually only play it if I have Craterhoof in my deck.
Bolt: Always
Wheel: Combo/power cube only.
Scepter: Never worked for us.
Jitte: Too game warping. You need to have a ton of shatters to keep this in check.
Stripe Mine: Pretty unfun.
 
Geddon is OP imo. Makes non-games too easily. Someone stumbles on mana / has to keep a clumsy hand and it's over too easily. One of modo cube's poster children.

Ankh is pretty good when people have to curve out to play out the game, but in cubes that keep their CMC as low as possible to mimic a sort of weird Modern/legacy format mana-squeezing feeling it's pretty bleh. When almost every deck wants to hit 6, ankh on the play is a real beating.
 
but some people cube cards waaaaaay worse than last gasp and are absolutely against going for throats.
Man do you tend to win the game when you cast ribbons though. I cast a copy twice in peasant once and it really felt like I had double ultimatum'd someone.
 

FlowerSunRain

Contributor
Ribbons is usually strong, dead dude + 4 life + card is game a lot of the time if you aren't in haymakerville. That's often a 3 for 1 that hits two sunk investments.
 

Eric Chan

Hyalopterous Lemure
Staff member
Yeah, seems like it'd be good at any power level. UB can often use the lifegain to stabilize, and it seems better than Bituminous Blast in the control decks that want this type of effect.

Baleful Strix is such a sweet Dimir value card already, though, and I don't want to load up that section with only value cards.
 
any black deck that wants to do its action late or midgame will probably like it because black effects cost life and black creatures are usually terrible at blocking.
Think about it.

It would be so auto include if it hit players to omg, blasting a planeswalker and then drawing a card and gaining 4?
 
For the record I like both bolt and ribbons but I think ribbons has a better niche as black life gain + not unreasonably expensive trade.
It kinda reminds me of old thragdady

I feel like this is pretty illustrative of the point I've often tried to make here that removal doesn't get to attack and creatures do and so removal should tend to be more efficient than creatures to stay relevant etc.

@My cube mentor and dear friend Eric
What have you been rolling with in your UB slot. You know how much I esteem strong multicolour cards for allowing control archetypes to get powerful picks later. I feel like Strix + Ribbons might be actually a really good way to make blue control/value decks more reliable. Hahaha when I Eternal Witnessed my Ribbons of Night in Peasant that one time I was totes thinking of your cube.
 

CML

Contributor
You guys are into some heavy shit if you think you can beat a Recurring Nightmare + a person with an IQ over 70

I am not really sure about Vise being oppressive, I guess it's either "all or nothing" and it might even be harmless in Riplab style cubes
 

FlowerSunRain

Contributor
I might have an IQ of 69 because I had a comical reputation for losing with recurring nightmare. That said, the card is just stupid. I could pick that thing up P3 P8 (not that such a thing would ever happen), jam it into my non-black deck and it would probably be the right decision.
 
You guys are into some heavy shit if you think you can beat a Recurring Nightmare + a person with an IQ over 70

I am not really sure about Vise being oppressive, I guess it's either "all or nothing" and it might even be harmless in Riplab style cubes


This. My group is not an elite band of players, but it took them very little time to break Recurring Nightmare in half. That card is just retarded.

And I would agree about Vise. It's either horribly oppressive or useless. I don't like it personally.
 

CML

Contributor
I might have an IQ of 69 because I had a comical reputation for losing with recurring nightmare. That said, the card is just stupid. I could pick that thing up P3 P8 (not that such a thing would ever happen), jam it into my non-black deck and it would probably be the right decision.


nb: i hold the world record for "number of games lost with a griselbrand on the table"
 
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