I think I just got negged by a woman:
kinda hot, huh? i love it when girls make fun of me.
CML, don't you think those are separate issues? Like, I can feel that society should take car of its own while still feeling that individuals should take more ownership over their fate and their perils. I mean, we can debate over what counts as the "basic cable" of human existence, and it certainly differs between American and Europe, but whether you get HBO is another issue entirely, no?
***POLITICS***
so they're separate issues, but then you're typing out that these issues bleed into each other, with no clear distinction. i knew you actually agreed with me!
a necessarily fuzzy response is that a line has to be drawn somewhere, but bear in mind that it's been different throughout history and is different for different cultures today (tangent: i hate the word 'society') as well as different people within said cultures.
as for the role of government specifically, it exists to
support the middle class, which would not exist without increasingly extreme historical intervention -- the line moves, with many a digression, towards the "more services" side of things. (i like to think of imperial rome as patrick bateman's manhattan, feudalism a little past that, and a state of nature not too far past that.)
anyway, this is a hard pill to swallow as middle-class people like myself do like to think we take ownership of our fate, but it's good to remember that we do so only within certain conditions. as for how to define those conditions, acknowledging the complexity between giving people too much and too little, free will and fate, operating within the constraints of a game and changing the rules, empowering and enablement, synergy and the poison principle, theory and practice, nature and nurture, others and self, vacuum and context, living for yourself and living for others, being independent and depending on some stuff, etc. is a good way to start.
my personal bias is that the protestant work ethic tramples on these complexities with the typical religious single-level thinking, and that America cannot progress beyond where we are now because it is religious. of course this wasn't all that true in 1776, so there is hope. and yet dashed hopes are so depressing. (i lost to
pyxis of pandemonium last night and it was totally ridiculous.)
***PHILOSOPHY***
the big idea i've been kicking around with my typical activities of reading, writing, and
magic cards is "dialectic." the above tensions fight with each other all the time, usually in cycles. the main cycle that interests me is one i discovered in games of psychology and incomplete information, like poker or
mtg. poker is a very simple and elegant game; "you get two cards and can do one of 2-3 things" etc. in the absence of any skill difference, over a not-too-big sample size, the outcome will come down to "dude with the best cards" (at level zero). over an infinite sample size, the outcome will be a push and both players will lose infinite time (per jm keynes). so then one player will try to gain an edge by guessing what the opponent has and playing based on that (level one), but then he might have to wonder if his opponent is doing the same, so he has to think about p2's perception of his own hand (level two), and his own perception of p2's hand (level three) and so on. however, he can only go so many levels up before the analysis begins to be a poor use of time and mental energy, as can his opponent. so then the leveling war de-escalates into "how good is my hand," metaphorically. in other words,
the simplicity creates complexity, and the complexity creates simplicity, and so on.
i am firmly convinced that this mechanism is nothing less than how capitalism, everyone's favorite multi-level game, ends up perpetuating itself so well. ("what do you value this at?" etc. well, "it depends ...")
some more important ideas that arise from this:
-though there are infinite levels, each one is less important by some margin that makes the ∑ converge. the time constraint is also important.
-they also bleed into each other i.e. an analysis of a poker hand will include your hole cards, their action, etc. but then if you change how you look at their hand you have to reconsider your other assumptions. "everything affects everything" in other words.
-levels are discrete. i don't know what level
i, level
e, or level -.5 look like. there are other discrete things in the universe (physicists say everything is!) but this is the "level of levels." the "somewhat pregnant" joke is pretty good, but the hard distinction between life and death is my favorite. so then there's another dialectic, between shades of grey and black and white.
-people who do not see the world in these terms, explicitly or implicitly, end up destroying their own complexity; black and white are different only in a trivial way. thus "love nothing or the whole world" from buddha; objectivists fail to realize that if something is objective, either it doesn't exist or nothing else does; the villain in my book wants "all or nothing" from her conquests.
-in poker a good rule of thumb is "be one level ahead of them," but i think this is a joke of the variety of "easy game" or "going back to the grind" that poker players so charmingly throw around. for example, one person's L0 is the other person's L1. this leads to the idea that there is no such thing as objective truth, which is just a huge fucking relief with all the shit about the NSA being thrown about.
anyway, the "problem" of poker is non-trivial at every level, which is what makes it a good game. ditto
Brood War, whose beauty was a miracle; anyone who's played
SC2 knows Blizzard's massive and noble attempt to reverse-engineer
Brood War was a profound failure.
MTG is great too, though the sheer inelegance of the level-zero baggage (13,000 cards, a baroque set of rules, being turn-based, a corporate culture that encourages this baggage to be used as an L1-excuse for bad coverage, and shuns the above multi-level thinking in most every way) is a major stumbling block for its popularity. it's not insurmountable, though -- millions watch baseball, after all.
(aside: another connection between OKC and other hobbies is that the objective is often, in one way or another, to "get laid" -- the
mtg people who pretend they don't care about such things are creepy; they are using the subjectivity of the game, its invitation to create your own meaning from it, to excuse their own unhappiness. for that i try to shun them. some degree of compartmentalization is necessary -- . similarly one of the things about poker was that it was "too good"; its being such a fascinating game from which one can make money and friends and memories "paradoxically" can make its practicioners not want to do anything else, which is terrible. the notion of addiction -- it took me over a year to
really quit smoking cigarettes -- also illustrates the tension between free will and fate.)
if you've ever wondered why
mtg nerds are often so intolerable, it's because they spend too much time talking about "L0 stuff" like "cool cards" or "how much i love shipbreaker kraken" or "my cool Daxos EDH deck," when good conversation leaps over levels helter-skelter. the deficiencies of the game are the deficiencies of its culture. another funny "clash of level zeroes" joke is the guy who has a $5,000 legacy elves deck, but not the money to move from home; he is trying to get that money to do so, but then 8th place at an SCG is only $300. i think such a book about
magic cards (but really about life) could be very good and very salable.
i used to be one of these level-zero people, reveling, at age five, in my memorization of trivia;
magic was in my childhood a hobby that encouraged that; education too often encourages that, too, but, then, my outrageous good fortune in going to HS with the best people of my age in Seattle, for free, helped me become less of a solipsist. then i went off to college, thought i could finally stop being cynical, got into a relationship, thought i could finally stop being cynical, and then it all blew up and i started to wonder "why" -- the only question -- and so i typed this out. i am glad things happened that way, as the idea that i could have pretended to be happy (and thus been, in a way, happy) being a new york nine-to-fiver is something that TERRIFIES me. i might never bang my ex again, which is a bummer. but i might not have known these things, either -- in most universes, i am dead! so i feel pretty fortunate and wonder the extent to which that is confirmation bias and how productive that is and so on, down the rabbit hole and up into riptidelab.
here's the general outline of what i've discovered lately:
-collapsing levels together into an action is called "judgment."
-literature is the pleasure of judgment, and the study of bias.
-"vanity of vanities" in ecclesiastes displays multi-layer thinking that is otherwise sparse in the bible.
-"it's all in the game" from
the wire and "there's games beyond the fucking game" were written with gödel in mind. for stringer's line, it's no accident McNulty finds
The Wealth of Nations when going through his apartment, post-mortem; it's also no accident he asks himself, "who in fuck was i chasing?" so yeah, detective fiction is pretty sweet. my favorite entry in the genre is the original
Star Trek.
-kafka's priest yelling "can't you see two steps in front of you" is an explicit reference to Josef K.'s lack of self-awareness; he had no idea that his hole-cards were transparent to everyone. (fish in poker and OKCupid are also usually fish due to a failure of level-two thinking.)
-a related idea is that humans transcend animals by being able to think about ourselves (level zero), and computers by being able to think about others (level one).
-human progress might be approximated with some kind of (log x + sin x) function, except maybe it's more linear, as the breakneck speed of technological growth (far and away the most important determinant of wealth) is hampered by the inevitable diminishing returns this growth gives.
-interdisciplinary studies are coming back in a big way because of the rise of interdisciplinary stuff like the Internet. art imitates life imitates art imitates ... etc.
-the connection between "the game" (Neil Strauss) and "game theory" (John Nash) is made pretty explicit here:
i am not sure anyone else has ever come up with these ideas and, along with my book, my cube, my community of adult
mtg friends, and my very stupid modern deck, they are my proudest achievements. if I wrote a book about them, mostly autobiographical, do you think anyone would want to read it?