Grillo_Parlante
Contributor
Yeah bronzebeak moa hasn't really been amazing, but I have one drafter here that is obsessed with it, so i've kept it in. Originally, it was supposed to be a junction point for wide and tall aggressive decks, much like anax and cymede, but while that card has been amazing, this card has not. Its the lack of trample that really limits it.
I don't know why I hadn't run javelineers before, the card fits great. Blast is both anti-splicer tech, and anti-familiar tech. I've been wanting an instant speed sweeper to recreate the feel of electrickery in pauper, and this seems on point.
On the topic of removal, I've also been toying with the idea of roast. I could not quite find enough space for nameless inversion, but I think some more instant speed removal that hit cloud of faeries would be good. While the general powering up of certain aspects of the cube (temur sabertooth what am I thinking?) the boggart->nameless inversion interaction shouldn't be too bad.
The hate seed was part of my campaign to create gruul themes, but it hasn't really panned out yet. People keep on wanting to put it into 3 color decks, when its essentially a R/G devotion card, so I don't know.
Now that I think about it, artisan is probably just a really good ramp target. It has an ETB ability if something happens to it, and even with bouncelands 9 mana is something you want a more specialized ramp deck for.
I don't know why I hadn't run javelineers before, the card fits great. Blast is both anti-splicer tech, and anti-familiar tech. I've been wanting an instant speed sweeper to recreate the feel of electrickery in pauper, and this seems on point.
On the topic of removal, I've also been toying with the idea of roast. I could not quite find enough space for nameless inversion, but I think some more instant speed removal that hit cloud of faeries would be good. While the general powering up of certain aspects of the cube (temur sabertooth what am I thinking?) the boggart->nameless inversion interaction shouldn't be too bad.
The hate seed was part of my campaign to create gruul themes, but it hasn't really panned out yet. People keep on wanting to put it into 3 color decks, when its essentially a R/G devotion card, so I don't know.
Now that I think about it, artisan is probably just a really good ramp target. It has an ETB ability if something happens to it, and even with bouncelands 9 mana is something you want a more specialized ramp deck for.