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  1. japahn

    Ravnic's Arena Cube - I wanna play with you

    Proposal Out: The Wanderer In: Glass Casket The Wanderer is a do-nothing against aggro and randomly hoses red (though it is cute with Crush the Weak). There is already plenty of removal in white and looking at the least desirable ones (for being too bad, good or uninteresting) this stands...
  2. japahn

    Ravnic's Arena Cube - I wanna play with you

    Proposal Out: Raise the Alarm In: Ancestral Blade Raise the Alarm is more appropriate for cubes with a tokens theme. Here it only works well with a few cards, like Fortify, Kabira Takedown, Basri's Solidarity and Basri's Acolyte, and some gold cards (Pledge of Unity, Maja, Bretagard...
  3. japahn

    Ravnic's Arena Cube - I wanna play with you

    Proposal Out: Leonin Vanguard In: Splendor Mare Leonin Vanguard is a terrible blocker and quite bad when behind. Cards like reward white for being always on the offense, and the other three 2/1s for 1 perform that role better. Splendor Mare is just an option which is playable in any deck and...
  4. japahn

    Ravnic's Arena Cube - I wanna play with you

    Proposal Out: Rambunctious Mutt In: Divine Gambit Rambunctious Mutt and Forsake the Wordly are the dedicated white artifact/enchantment removal spells. Besides them, white has 2.5 generic permanent removal cards: Banishing Light Conclave Tribunal Faith's Fetters I don't think Mutt is very...
  5. japahn

    Ravnic's Arena Cube - I wanna play with you

    If you want to propose an artifact archetype, go for it. I think between Kaladesh Remastered, Eldraine's artifact/enchantment, Dominaria Historic, Jumpstart, and various core sets there should be enough support. I'd just be wary of too many thopters in the format.
  6. japahn

    General "Looking for a card"-Thread

    There's not a lot. From favorites to... not favorites Ghostfire Blade Arcbound Ravager Buried Ruin Karn, the Great Creator Rusted Relic Scrap Trawler Steel Overseer Inventors' Fair Chief of the Foundry Etched Champion
  7. japahn

    General Collection progress of Riptiders on Mtg Arena.

    +1 to this, there is a huge benefit in having a single cube for Arena because of crafting, getting games going, and having common ground to talk about the environment. Since it's now a Democracy Cube, you can help shaping it too!
  8. japahn

    Ravnic's Arena Cube - I wanna play with you

    Proposal Out: Huatli, the Sun's Heart In: Alert Heedbonder In the average deck, Huatli's effect is about neutral in both white and green. It only really helps blue, but still - there aren't a lot of high toughness creatures and I don't think there should be a lot to accommodate it or aggro...
  9. japahn

    Ravnic's Arena Cube - I wanna play with you

    Proposal Out: High Alert In: Staggering Insight There is a single defender in the cube (the token from The Birth of Meletis) and there aren't a lot of high toughness creatures, which makes High Alert a bit of a trap, and an easy cut. Staggering Insight is a card that's much more playable, and...
  10. japahn

    Ravnic's Arena Cube - I wanna play with you

    I like it. Strength of the Pack is a pretty easy cut, it's very situational and doesn't really help the counters deck much. Packmate was a very strong common in Kaldheim, and has a bit of interesting decision making with the Foretell to play on T3 vs T2 play. I have no concerns with the power...
  11. japahn

    General The Most Powerful Card Ever

    The catch is that you have to split your lands and initial resources, so you take a huge tempo hit. It never worked quite as well as it read for me in UST.
  12. japahn

    General Flexible Artifact / Enchantment Hate

    Ones in my cube that I like: Conclave Tribunal Faith's Fetters Embereth Shieldbreaker Goblin Trashmaster Thrashing Brontodon Acidic Slime Putrefy Cards in my cube I'm testing: Angel of the Ruins Masked Vandal Wilt
  13. japahn

    General "Looking for a card"-Thread

    I haven't played it much to say for sure (just 2 games, in both of which it was pretty good), but theoretically it ranges wildly from "stone-cold unplayable" to "the card that wins games" depending on whether the environment has a lot of card draw (then mana sinks becomes much worse) and whether...
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