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  1. Grillo_Parlante

    Sets [ORI] Magic Origins Spoilers

    What are you guys thinking of running for your artifact packages? Pia and Kiran fit naturally into the pincher cube, which at 360 runs a 30 card artifact section, 5 splicers spread over the cube, and 11 colored artifacts. So 45-47 artifacts depending on whether we want to count a ramp...
  2. Grillo_Parlante

    The Penny Pincher Cube (360)

    So, got to draft with the new cards, pretty pleased with the results. I decided at the last moment to keep the second resounding wave in rather than run rescind, because resounding wave has been so much fun. I also am keeping the second sunscape familiar in rather than parallax wave, due to how...
  3. Grillo_Parlante

    Sets [ORI] Magic Origins Spoilers

    Ham handed actually is a phrase for clumsy. You got me doubting myself and i had to look it up. http://www.etymonline.com/index.php?term=ham
  4. Grillo_Parlante

    The Penny Pincher Cube (360)

    Yeah that looks sweet. Haven't really gotten to do much with triad in a game yet. But it should be a good grind card with the splicers, and thus far the format seems paced right where it can do some work
  5. Grillo_Parlante

    The Penny Pincher Cube (360)

    Its a turn 2 aggro format, so generally you have time to smooth things out. The deck looks reasonable, but not as focused as it could be, and the format tends to really reward focused deck building. Its challenging to draft a format where the decks gain essentially all of their juice from being...
  6. Grillo_Parlante

    Sets [ORI] Magic Origins Spoilers

    Well this looks great. Also notice that the powerband between commons, uncommons, rares and mythics seems to be much closer, so this shouldn't be a bomb dominated limited format. Whirler Rogue is fantastic, and just want you guys need to artifically increase your artifact count. Ghirapur...
  7. Grillo_Parlante

    Sets [ORI] Magic Origins Spoilers

    Nooo! Thats part of what these articles were supposed to address! I mean, there is a general issue with casual play groups overvaluing midrange decks, but the same psychology applies to multiplayer groups: just usually much more so. At the end of the day, aggressive low curve decks become more...
  8. Grillo_Parlante

    Sets [ORI] Magic Origins Spoilers

    His meta does a lot of multiplayer, and aggro is a really hard archetype to balance in multiplayer. Usually those metas gravitate towards grindy value decks, because you need to outlast 2-4 other people.
  9. Grillo_Parlante

    General CBS

    You can also upload scans of custom cards if you have champion
  10. Grillo_Parlante

    General CBS

    I'm guessing an average of around $1500 for our cubes? Have to take into account though any random alphas you tossed into the list :D
  11. Grillo_Parlante

    Sets [ORI] Magic Origins Spoilers

    I think he was just saying that when playing against it, you need to disrupt their strategy, and if you can't disrupt whatever they are doing to exploit the card, you need to be playing bigger more explosive spells, or racing under them. You ideally want a combination of disruption and...
  12. Grillo_Parlante

    General CBS

    Its part of the "champion" membership they just added.
  13. Grillo_Parlante

    General CBS

    So, cube tutor has a new pricing feature: Penny Pincher Cube: $262.29 Innistrad Theme: $1,477.14 This is why we proxy.
  14. Grillo_Parlante

    Card/Deck Prison in Cube

    Oh come now, they are only opposed to it because its an anti-durdle card ;) 10 mana for an exchange like that seems pretty bad tbh, especially if you guys were playing multi-player.
  15. Grillo_Parlante

    Card/Deck Prison in Cube

    I think the mindslaver lock is a bit like a braids lock, in the sense that they are both clunky and should be disruptable. However getting a couple value mindslaver uses seems fun.
  16. Grillo_Parlante

    Sets [ORI] Magic Origins Spoilers

    Yeah, that was pretty much my reaction too, that it was a sort of spruced up splicer, albeit without any of the fun synergies. But yeah, that U/R artifact theme is really starting to look appealing.
  17. Grillo_Parlante

    Card/Deck Prison in Cube

    That was more or less the problem I had with the cards, but at the time I was still trying to run combo reanimator with a bunch of crappy 4cc reanimation spells and poor targets. Braids seems like a really good fit in a grindy midrangy deck with a value reanimation focus. Stax I would probably...
  18. Grillo_Parlante

    Card/Deck Prison in Cube

    Winter orb is pretty terrible, it was only listed for completeness sake. Same for static orb.
  19. Grillo_Parlante

    Card/Deck Prison in Cube

    Thats a really interesting way to think about prison: framing it as putting the cube environment in flux and than being better equiped to survive in the new enviornment, makes the archetype sound so much more dynamic and intriguing. There should be a certain level of inherent interactiveness to...
  20. Grillo_Parlante

    General Fixing Mulligans, Improving Games

    mmmm let me guess, magic is being "dumbed down" again? "Real magic players" mull to 5 and will their way to a 90% win rate? But seriously, isn't this an awesome buff to non-blue strategies? As in I don't need {U} cantrips just to have a higher rate of keepable hands?
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