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  1. Grillo_Parlante

    The Penny Pincher Cube (360)

    It depends on the format. In pauper its really good, because a lot of the critical creatures have one toughness. Here it (should be) good because cloud of faeries, the splicers, spikeshot elder, mindshrieker, reckless waif, quirion ranger etc. You can also rebuy it with skyfisher and the ilk...
  2. Grillo_Parlante

    Sets [ORI] Magic Origins Spoilers

    Trample is a pretty big deal i.m.o. Its the difference between having a de facto the abyss, and a de facto the abyss thats actively killing you. Especially since this one also gets buffed by outlast lords.
  3. Grillo_Parlante

    The Penny Pincher Cube (360)

    I guess the thing I have to figure out is if an artifact deck running blue exists in the cube: thus far they have been mostly R/W, with the exception of that R/G deck. I have had U/W decks that care about artifacts, but they tend to be more value focused than exploiting spheres, stars, and...
  4. Grillo_Parlante

    The Penny Pincher Cube (360)

    I think I'll try trygon, i'm already putting in temur sabertooth, which I think is a card thats too strong, might as well get the max amount of data possible during a period of degeneracy. Besides, its more RGD goodness. I do think there is enough anti-splicer tech now where the splicer deck...
  5. Grillo_Parlante

    The Penny Pincher Cube (360)

    Yeah, that seems pretty consistent with my experiences. I could see -1 salvage titan (though that saddens me), -1 painsmith, + skeletal vampire, +1 nameless inversion. And -1 etherium astrolabe (also sad to see go), +1 trygon predator. Predator should be quite good here, since it has time to...
  6. Grillo_Parlante

    The Penny Pincher Cube (360)

    Thats probably way better. It fits much the same niche, but works better with both green's outlast crew, and white's token makers. Also, I think you were going to run memnarch because you already have a copy? If you are ok with running some higher $$ cards, grand arbiter augustin iv is a...
  7. Grillo_Parlante

    The Penny Pincher Cube (360)

    Yeah bronzebeak moa hasn't really been amazing, but I have one drafter here that is obsessed with it, so i've kept it in. Originally, it was supposed to be a junction point for wide and tall aggressive decks, much like anax and cymede, but while that card has been amazing, this card has not. Its...
  8. Grillo_Parlante

    Article Learning From Pauper—The Aristocrats

    Must return to (big) aristocrats, with artifacts. Pia and Kiran too strong: Aristocrats Arcum Dagsson Daretti, Scrap Savant etherium astrolabe goblin welder greater gargadon tinker reshape trash for treasure trading post magmaw Fodder myr sire hammer of purphoros shrine of loyal...
  9. Grillo_Parlante

    Article Learning From Pauper—The Aristocrats

    I think people run that card in the tiny EDH format. It always looked a little too durdle to me. Unfortunatly, the sweetest cards in the Mardu colors are 3cc spells, which creates the risk of people building decks averaging 3-4cc rather than 1-2cc. Its not the worst, the decks really ride...
  10. Grillo_Parlante

    Card/Deck Making Gruul do more than stompy, or make stompy Gruul more interesting?

    I think with burning vengeance, you want to think of it less of "I want to run burning vengeance" and more of "I want to add a self-mill control deck whose control game is powered by the graveyard." You aren't likely to have the flashback density to support actual burning vengeance (or retrace...
  11. Grillo_Parlante

    The Penny Pincher Cube (360)

    Yeah, I think both artisan of kozilek and ulamog's crusher are playable. Decks certaintly have the ability to ramp them out. I originally hadn't given them much thought because I think of them more as tron cards, but they could be interesting as cards that add a sort of tronesque feel. The...
  12. Grillo_Parlante

    The community cube project

    Theres actually a pauper wall based ramp/combo deck. Its not very competitive, but it is cool, and on point. Its based around axebane guardian and overgrown battlement. What they really want to do is transmute for a copy of freed from the real and get that on an axebane guardian. At that point...
  13. Grillo_Parlante

    General combo in cube: thoughts on the "showdown turn"

    So, if our mana engine has to be creature based, how much mana can we make and in what ways. rofellos, llanowar emissary Joraga treespeaker voyaging satyr bloom tender sylvan caryatid gyre sage priest of titania selvala, explorer returned Kiora's Follower rattleclaw mystic karametra's...
  14. Grillo_Parlante

    The Penny Pincher Cube (360)

    ok, back to business. Modin got me thinking about adding some more artifact destruction and enchantment destruction to the cube. Its true that a lot of the artifacts you can either hit with standard removal or are there to be sacrificed, but not having a good way to interact with the equipment...
  15. Grillo_Parlante

    Article Learning From Pauper—The Aristocrats

    Which modulars are you grouping it with? I think the card is at its best (in this context) when you can deploy a line of token fodder and than alpha for a huge chunk of damage. One of the things that makes goblin bushwhacker and craterhoof behemoth so good is that they have haste (and in goblin...
  16. Grillo_Parlante

    General combo in cube: thoughts on the "showdown turn"

    Those are fair questions. At least on my end, I'm using a pretty direct analogy to a car engine. A combo engine is a combination of cards that work together to create a cycle. The engine parts are usually interchangable, as they are just there for the purposes of resource conversation. An...
  17. Grillo_Parlante

    General combo in cube: thoughts on the "showdown turn"

    That makes a lot of sense though: riptide cubes tend to be very creature focused, so naturally the fuel they would use for a combo deck should be based around creatures. A combo deck powered by sacrificing creatures seems a natural fit, and something maybe we could explore a bit more? However...
  18. Grillo_Parlante

    General combo in cube: thoughts on the "showdown turn"

    I wanted to pick this part out, as I found it was kind of a mixed bag. Some drafters have a really hard time sticking to a focused gameplan (those sort of messy midrange or control deck that are more wild imagination than practical ideas) and nothing really strong arms those players into...
  19. Grillo_Parlante

    [Design/Construction] The Bleed Cube

    You're probably right about the rack. I feel like there should be some pressure on the hand though, to reward people for using their mana, and thought it should be specters + the rack. A lot of those blue options are good, and I should be able to run death's shadow. I should probably be...
  20. Grillo_Parlante

    [Design/Construction] The Bleed Cube

    I have been busy, but I have not given up on the madness. My plan to protect cards like thrummingbird is instant speed +1 +1 counters. It would play a bit like the heroic strategies in the penny pincher cube (or aggro-combo) where you react to removal to both preserve your thrummingbird and...
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