CML
Contributor
i would say i prefer old sorin but i just never got around to trying new one which i will do later
I still prefer my token-making abilities to be minuses. They're both close to being cards that I love, while having enough wrong with them to make me want to pass.
I still prefer my token-making abilities to be minuses. They're both close to being cards that I love, while having enough wrong with them to make me want to pass.
Huntmaster for the Pod target.
Bloodbraid Elf potentially gives you two poddable bodies though.
But it's horrible to pod into.
I cut all the cascade guys, despite the sweetness
I also cut pod. No one was drafting it.
Oh definitely, its just a direction Pod pulls me in, because upgrading a Keldon Marauders into an Eternal Witness into a Polukranos feels so much better than podding, say, a Prodigal Pyromancer into a Boon Satyr into a Polukranos. Not that I don't run any etb effects, I just don't want it to be the only thing in green because I want to make Pod a good card. Since Gruul is a supported guild, for example, I also want to run token producers in green that aren't creature based to synergizes with the double Prodigal Pyromancer in my cube.I don't think you need to run an excessive number of etb creatures to run pod. Simply upgrading creatures can pretty good depending on the power level of your cube.
Yeah, there's also +1/+1 counters, enchantments, Naya aggro and ramp.Sure that makes sense. And I suppose that if those were your only two themes you wanted to support in green, you could do it no problem. Doesn't leave a lot of room, though.
Oh, people were drafting it, and then coming up with not enough chains so it sucked. Pod also warps your cube by pushing enters the battlefield creatures and pushing out instant/sorcery-based token producers. The first is bad because running too many enters the battlefield effects makes your removal worse, a bad thing if you already run slightly suboptimal removal by design. The second is bad if you want to push Pyromancer and prowess and don't want to exclude fun cards (like Grizzly Fate) but have to because otherwise you hurt your Pod chains too much.