Card/Deck Single Card Spotlight

CML

Contributor
I mean, the thing I'm looking at it for are pumping out a pontiff of blight early, casting gary for 3 and general value. It also enables early phenax, bitblast, mogis, doomgape, and nath on colour, and I'm running blazing specter, hyppie, liliana and phyrexian arena that could be dangerous turn one/two blowouts. There's also some x spells, some big costs in green (that it would short circuit ramping to), some kickers (heyo, ritual into more replication tokens than you know what to do with), although I guess really that all falls into value.


gray merchant is pretty broken when you play it t3 instead of spending 2 turns playing permanents that might have black mana symbols, really it's almost as next-level as the empty-board evoked shriekmaw and only slightly less decisive than the sphinx's for 8 with 7 cards left in library. even more busted than that, however, is "powering out" a t4 pontiff of blight, which will let you untap on t5, wish you had another dark ritual to play stacked extorts, shrug your shoulders, and beat for 2. #curtains
 

Chris Taylor

Contributor
gray merchant is pretty broken when you play it t3 instead of spending 2 turns playing permanents that might have black mana symbols, really it's almost as next-level as the empty-board evoked shriekmaw and only slightly less decisive than the sphinx's for 8 with 7 cards left in library. even more busted than that, however, is "powering out" a t4 pontiff of blight, which will let you untap on t5, wish you had another dark ritual to play stacked extorts, shrug your shoulders, and beat for 2. #curtains

Gold Star Chris!
 

Chris Taylor

Contributor
Hey, has anyone tried wight of precinct six?
84.jpg


He seems small, but if he can get to 3/3 on average I'll be real happy. Black's 2 drops are historically really awful, maybe he's worth trying?
 

Chris Taylor

Contributor
I'll report back with my findings, but I think brainstorm is staying as the cantrip of choice in my cube. Perhaps that has room to change? I am cutting a set of fetchlands after all.

Another hilarious idea: I think this guy is a pretty sweet card. Shame literally everything surrounding him is aweful.

38.jpg


It would have made for such a good article too. ILLUSIONS MICHAEL! TRICKS ARE WHAT A WHORE DOES FOR MONEY!
 
Has this card been discussed (search is BAD for this card in particular)?



Strange circumstances had me playing five color good stuff (a deck that is NOT usually in the cube) and I got the honor of being the first person to play it after a cube update. It was in my opening hand and appeared bad since I had tons of rares I didn't want to get rid of. Toward the end of the game my opponents were coming back and had answered most of my rares and Rare-B-Gone basically reset the board except I got to keep all my random tokens I had been making. It was really bad until it was good then it was great. Is that normally how that card works?
 

FlowerSunRain

Contributor
I've never played the card, but considering how many non-basics are rare, it seems like it would be very disruptive. It seems like it would play like a really weird variant of Cataclysm, which is a card I like.
 

CML

Contributor
I have been inspired to try Rare-B-Gone again. If your Cubers are bored I also like B-i-n-g-o

i regret missing the potential jokes about "dark ritual, extort"

nice allusion chris
 
My monthly 8-man rolled around and the 3-0 chose this chap as his prize pick:

I had an old copy floating in my childhood shoebox of cards, so I knew OF this guy, but had never really looked at him that hard.

Any experience with him? There was a general nodding of heads and acceptance that he is a fine card in my LGS.
 

FlowerSunRain

Contributor
I don't know about him. His base stats are just awful and his abilities are extremely mana intense. Granted you can split it up over two turns, but 4 mana to (effectively) loot isn't that great, particularly when you have to pay two of it during your upkeep, unlike, say, desolate lighthouse. The ability to turn your extra lands into a bad creature doesn't seem that great. I run Krovikan Horror to serve a similar purpose. Granted, he can't filter your deck and can be shut off if you need to sequence a non-land on top of him, but he costs nothing to recur and provides a useful special ability. Obviously being a zombie gives him extra juice in multi-crawler designs, but at face value I think he's pretty poor. He needs to be designed for. Very useful madness enabler.
 
My monthly 8-man rolled around and the 3-0 chose this chap as his prize pick:
Undead Gladiator
I had an old copy floating in my childhood shoebox of cards, so I knew OF this guy, but had never really looked at him that hard.

Any experience with him? There was a general nodding of heads and acceptance that he is a fine card in my LGS.

He's very borderline. This guy is cool for the cycle effect though and because he's a zombie that keeps coming back (albeit for 5 mana and a card which is certainly not a good value even with the graveyard enabling shenanigans). Still, I always liked him.

I used to run him in my cube, but there's just no room for him anymore.
 

CML

Contributor
My monthly 8-man rolled around and the 3-0 chose this chap as his prize pick:

I had an old copy floating in my childhood shoebox of cards, so I knew OF this guy, but had never really looked at him that hard.

Any experience with him? There was a general nodding of heads and acceptance that he is a fine card in my LGS.


meeeeeeehhhhh
 

Chris Taylor

Contributor
Yeah the great thing about bloodghast and gravecrawler is they're actually mana efficient and flexible, unlike basically EVERY prior version of those cards
 

CML

Contributor
remember though that Cube gives you much more scope to fuck around with your mana than any constructed format. that being said, there is a line and the gladiator is over the line
 
they're actually mana efficient and flexible
What do you mean by flexible here, because they seem to only do two things: get sacrificed and attack. The guy who picked gladiator probably just wants to durdle, and durdle this does.

I laid out my pitiful graveyard-caring cards, then dug through some random things, then resigned myself to audibly saying "I wish there were more interesting graveyard cards that didn't cost a thousand." I made eye contact with someone I had never met across the store, and he simply said "Elephant Resurgence" before going back to what he was doing:

I don't WANT to like it... but I do.
 
What do you mean by flexible here, because they seem to only do two things: get sacrificed and attack. The guy who picked gladiator probably just wants to durdle, and durdle this does.

I laid out my pitiful graveyard-caring cards, then dug through some random things, then resigned myself to audibly saying "I wish there were more interesting graveyard cards that didn't cost a thousand." I made eye contact with someone I had never met across the store, and he simply said "Elephant Resurgence" before going back to what he was doing:

I don't WANT to like it... but I do.

If only the tokens had trample. Giving my opponent a chump blocker for my 12/12 elephant sort of sucks. Unless I can clear his graveyard of dudes I guess and he winds up with no elephant. I don't know though. I like me some elephants and all, but I can't get behind this.
 

FlowerSunRain

Contributor
Forgotten Ancient seems to be cool, he just at a tough casting cost in my cube. I could certainly see him rotating in and out.

Both Preacher and Old Man of the Sea have seen play for me. They're both interesting cards, but often "kill on sight or lose" again a lot of decks.

I think black has an awful lot of good sac outlets. I would need some pretty explicit support to run undercity informer.
 
I recently added Forgotten Ancient to my cube, and people seem to be enjoying it. Goes nicely with Persist, of course.

Also, I've been toying with cards like Preacher and Old Man of the Sea as part of the "sacrifice effect" theme.

What do you guys think of Undercity Informer? Too poisonous?

To support some of my odder things, my removal is not awesome and not plentiful. Probably for that reason, Forgotten Ancient was called "too good" and was removed fairly early. It's very good if it's not removed.
 
I recently added Forgotten Ancient to my cube, and people seem to be enjoying it. Goes nicely with Persist, of course.

Oh God, that card is sweet! I wish it didn't cost 4 though. Damn it. My green 4 section is so ridiculously stacked, I'd never be able to find room for this (as it is, I'm not running two or three cards I want to room because there's no room). I'd auto play this at 3 mana though. My 3 mana section in green has plenty of room for improvement.
 
Top