Grillo_Parlante
Contributor
I had to be the one to do it, but we finally had a good (great!) loam deck.
We were running less than 8, so I of course got royally rng effed on fixing, but the shell was great, and being 2 colors made it more managable.
What made this different from the earlier iterations of loam deck, was that this wasn't a lands deck, it was a R/G value discard deck. Loam was an engine, that first and foremost, was in the deck to provide a source of value discard fodder. The other thing it was doing that was important, was making sure that the deck hit all of its land drops every turn, so that it could cast hellkite or convergence on schedule.
The other important component of the deck was all of the self-mill/baron components going on, that let it burn through its library to find its bombs, than recycle them back into the deck. Loaming shaman in particular was very good, since it offered selection, as was survive since you could mill it into the yard, making sure you didn't run the risk of decking yourself. In long games, you could just grind out pretty much any deck, by endlessly recycling your cards, after self-milling into a fat graveyard, finding all of the tools you needed to win in the process.
Magnivore was also amazing, basically being the abyss in a lot of situations.
Highlight of the night was beating a second sun deck by out grinding it, and using shuffle effects to dodge the second casting of sun. Very touch and go.
We were running less than 8, so I of course got royally rng effed on fixing, but the shell was great, and being 2 colors made it more managable.
R/G Loam from CubeTutor.com
What made this different from the earlier iterations of loam deck, was that this wasn't a lands deck, it was a R/G value discard deck. Loam was an engine, that first and foremost, was in the deck to provide a source of value discard fodder. The other thing it was doing that was important, was making sure that the deck hit all of its land drops every turn, so that it could cast hellkite or convergence on schedule.
The other important component of the deck was all of the self-mill/baron components going on, that let it burn through its library to find its bombs, than recycle them back into the deck. Loaming shaman in particular was very good, since it offered selection, as was survive since you could mill it into the yard, making sure you didn't run the risk of decking yourself. In long games, you could just grind out pretty much any deck, by endlessly recycling your cards, after self-milling into a fat graveyard, finding all of the tools you needed to win in the process.
Magnivore was also amazing, basically being the abyss in a lot of situations.
Highlight of the night was beating a second sun deck by out grinding it, and using shuffle effects to dodge the second casting of sun. Very touch and go.