[M14] Archangel of Thune


Wrestling With The Angels

Since the rise of the Titans in Magic 2011, Wizards has been carefully managing the power level of freshly-printed core set cards. Mythics in particular have been very tame, being more of the ‘giant monster that costs seven mana and fifty cents’ than the ‘wtf, it searches for ANY two lands? I’m gonna fetch me some Valakuts’ variety.

Somewhere in between the two is today’s preview, Archangel of Thune.


It has the exact same mana cost as original core-set haymaker Baneslayer Angel, and, like Baneslayer, is vulnerable to removal due to a lack of an enter-the-battlefield effect. The two cards also share the word ‘life’ in their rules text, a creature type, and a mythic rarity.


The similarities end there. Baneslayer was a Standard powerhouse not just because it was extremely efficient — when I first looked at that card, after ten years away from the game, I thought it was someone’s cruel joke about power creep — but because it ‘went in everything.’ Mid-range decks loved it as a threat, and control decks as a finisher.

Archangel of Thune takes a little more work to support. Since it pumps your guys, you should have some guys to pump — think of it like Gavony Township in that way. Since it triggers on life-gain, you should have some nice recurring ways to gain life. The two I have in mind are

Trostani, Selesnya’s Voice
Extort guys

A rough draft of a deck might look like:

Blind Obedience
Syndic of Tithes
Avacyn’s Pilgrim
4 Elvish Mystic
Thalia, Guardian of Thraben
Silverblade Paladin
Selesnya Charm
Archangel of Thune
Trostani, Selesnya’s Voice
Restoration Angel
23 Lands (including Gavony Township)


Archangel of Thune has some obvious synergy with Soul Warden and Soul’s Attendant. The easiest comparison is with Ajani’s Pridemate, which is locked in as a 4-of in Soul Sisters decks and is one of their best clocks against combo. Archangel of Thune turns out to be a dead end, though, since that deck doesn’t play enough lands to cast a five-drop.

I think the Archangel is most exciting in B/W Tokens, which plays Auriok Champion and could benefit from a less clunky anthem effect. Some builds play Ajani Goldmane, which functions similarly, and that deck’s high land count lets it play five-drops like Cloudgoat Ranger or Elspeth Tirel already.

Melira Pod, which gains life infinite times and tutors for creatures effectively, might also be interested. Some ado has been made about the infinite combo with Spike Feeder, and it might be a natural fit for that deck.


My Cube has a reasonable density of life-gain effects — 22 cards out of 405 — so Archangel of Thune certainly makes the short list of Magic 2014 cards I want to test. Gavony Township and Ajani Goldmane are two of the Cube’s stronger cards, so though Archangel of Thune appears to be clearly worse than Reveillark and around the same power level as Cloudgoat Ranger, it’s at least worth a try.

I could write any number of words about how it could or couldn’t fit in, but there’s only so far ‘theorycrafting’ can take you. On the forums we’re all about experimental Cube design. Will Archangel be worth a slot in your Cube? There’s only one way to find out.

M14 Previews:
Garruk, Caller of Beasts
– Archangel of Thune
– Shadowborn Demon
– Elvish Mystic
– Young Pyromancer
Dark Prophecy

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2 comments on “[M14] Archangel of Thune

  1. Anonymous says:

    Thragtusk goes out or is already out of standard, but he will still be OP in modern. Thalia is good for controlling opponents if you play creature heavy, but elite inquisitor is not legendary and has first strike and vigilance plus one toughness. At least think about sideboarding him. Finally, the deck needs more extort. I dont care if black needs to become a part of the deck. Plus, orzhov is good with flying and lifelink. Gift of orzhova may not be good in the eyes of others, but I see that it possesses great potential as a 3 drop which does not necessarily require black. If thrag was still around for longer, id drop it on him and make a 6 power flying with lifelink. With thune, hed boost himself fast and be the bane of any deck.

  2. Jason says:

    Alternatively, Scavenging Ooze seems like an interesting source of life gain in the new Standard.