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  1. Changling Bob

    General What are your favorite cards??

    Since Invasion, clearly.
  2. Changling Bob

    General What are your favorite cards??

    faceless butcher
  3. Changling Bob

    Card/Deck Cogwork Librarian

    So a common then :boggle:
  4. Changling Bob

    Theme Based Cube

    You're not wrong!
  5. Changling Bob

    Theme Based Cube

    Man that was fun to draft. Started trying to go R/B blood artist with recursion, ended up almost entirely mono-red splashing for Mogis, blood artist and messenger.
  6. Changling Bob

    General Custom Cards: The Lab

    Quick! To RoE!
  7. Changling Bob

    Card/Deck Single Card Spotlight

    Smother seems perfect as a shut-down-aggro decks removal spell, without hitting the giant things that we don't want to casually be removing?
  8. Changling Bob

    General Print this Wizards! (So I can put it in my cube)

    I like this XC sunburst thing.
  9. Changling Bob

    General CBS

    You just used a lot of large words in an attempt to justify being a dick.
  10. Changling Bob

    General When Is Fixing Too Good?

    I fully accept I'm probably tilting at windmills here.
  11. Changling Bob

    General When Is Fixing Too Good?

    Oh huh, I thought it had come up in something. But yeah, fixing is dirt simple in modern. And only 5 of the fetches are legal.
  12. Changling Bob

    General When Is Fixing Too Good?

    I don't think it's even that, I think it's that cracking a fetch is easier fixing than a genuine dual land, given that we're fetching shocks (or duals). Especially the fact that it may well be worth it to grab off-colour fetches to grab your choice of your on-colour shocks/duals in cube. In...
  13. Changling Bob

    General CBS

    I contend this statement on the grounds of basic logic.
  14. Changling Bob

    General CBS

    I just fiddled with my cubetutor for BNG, with the end result that I now have a bit better extort and evolve support. I'm not entirely sure what happened.
  15. Changling Bob

    Card/Deck The art of drafting a deck that goes 2-1 in losers corner

    That would probably be my third after Conscripts; because why pick something good when you can kill someone with their good pick.
  16. Changling Bob

    General CBS

    I mostly agree, but I'm going to hop on this one: MTGS deserves it. They try and set themselves up as the source of all things magic discussion, and have a huge cube forum, but their ideas and logic are naive and simplistic in the extreme. There's no kind of design going on, just jamming...
  17. Changling Bob

    General CBS

    It's more likely to drive traffic for fanboys coming to tell us how stupid we are. Oh right.
  18. Changling Bob

    General When Is Fixing Too Good?

    I also dislike fetches at this point, but can't really say why. They do all sorts of useful things and allow for cool plays, but something about them is pinging my game design radar in cube recently. As opposed to modern, where I'm fairly certain they're what's causing the biggest stagnation in...
  19. Changling Bob

    General When Is Fixing Too Good?

    Don't the devotion cards have to be really good to make up for the fact that the guy picking lands over real picks can get the best cards across, say, 3 colours? Especially in a riptide-style synergy cube, where we try and have overlapping themes in all colours, and doubly especially in the last...
  20. Changling Bob

    Card/Deck The art of drafting a deck that goes 2-1 in losers corner

    I suspect I would've gone p1p1 Fetters, but I may be a maniac. On the other hand, that leads to pick 2 pridemate, pick 3 suture priest, so it might've worked out?
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