I want to curve this into Drake Haven into activating this thing's ability into making 2 drakes.
The ability to grab sideboard tech is just gravy!
I want to curve this into Drake Haven into activating this thing's ability into making 2 drakes.
The ability to grab sideboard tech is just gravy!
What is that statline? 1/4 flying for 2 is puuuushed. I guess WotC decided that giving their cool weird effects decent bodies ensures that they see play. Clearly a plant for BO1, but cube will take it.
What is that statline? 1/4 flying for 2 is puuuushed. I guess WotC decided that giving their cool weird effects decent bodies ensures that they see play. Clearly a plant for BO1, but cube will take it.
Someone convince me black castle is actually good. Like, a card draw land is awesome, but
The aggro decks won't have enough mana to use it or want it to come in tapped. They'd rather recur a one drop.
Midrange decks might need it if their life total isn't being pressured. And if it is, they're going to regret the tapped land,
Control is willing to use it, but if they're not already losing pretty badly, they're going to have some cards in hand. Maybe in a poor control game you're out of cards and need this land, but you'd rather have any spell with the word "draw" and a number on it.
Seems like a mediocre plan B for every style of deck unless I'm really missing something. It seems super rare that my players are at a fine life total with few cards in hand.
For reference, Arch of Orazca isn't close to being on my radar and this is like phyrexian mana Arch.
That's because the lands on Ixalan are the exception.
Because the ten on Ixalan start as Legendary Enchantments. They're not a part of your land base so much as they are just spells.
Hold it right there mister. You don’t have ten (eleven) exceptions to a rule. Then it is no longer a rule.
And why where the Ixalan lands not just non-legendary artifacts and enchantments on the front so they would also be non-legendary on the back?
Fair enough. Well I know there IS a reason. I just don’t agree with it.
Why do we even have legendary cards if we choose to exclude some card types when they make the most flavor sense?
Maybe I am just buyest (how is that word spelled?). I want legendary lands for my Bant legendary/historic theme and lands are super important here. Also I am a Vorthos lover and expert and feel hurt they are selling out their story/flavor in order to sell more packs. We all know it would be foil to run 4 copies of these lands if they were legendary => hurt sales. Now people will feel like they need a lot more of them. Lastly I don’t play Standard, Modern, Legacy or Vintage and thus I do not care if the downside to a land is that you can only have 1 copy. Cuuuuuuuube
There were bits of both Cyclonic Rift and Nimble Obstructionist that I didn't love, even though they were both sweet cards.
Stapling them together and removing the parts I didn't like is a slam dunk for me, even if it can't block ground creatures
Neither did rift in my defense