I'm not sure floor is quite the right term here because Savior's floor is a 3WW 3/3 flier and Reveillarks is a 4W 4/3 flier, assuming neither ever get a chance to reanimate anything. I think the point about the average case is good though. Savior will very often be able to have valuable targets through normal combat, removal, etc, while Reveillark requires a little more finesse to get it's potential value.From this, I would argue Reveillark has a higher ceiling but a lower floor, and maybe even a lower average case scenario.
I linked it because it's a durdly graveyard value pile card for U/G landfallNot quite sure if you link me because I love durdly graveyard value piles, or because you think this card is pushed and I would rage about it tbh.
Now vesperlark is facing competition?
If you take out Furnace, your players will no longer have to keep their graveyards in order of entering in every single game. The rules allow your players to not care about graveyard order if there are no cards that care about graveyard order in your format (your cube)Doesn't edge out phyrexian furnace or scrabbling claws for me
Then this is once again very accurate. I am considering this slimy guyI linked it because it's a durdly graveyard value pile card for U/G landfall
Because the typical cube has many more 2-drops than it has 2-power cards, getting full value from Sigardian Savior is simply going to happen more often. To this point, in my 720 list, there are 364 creatures with CMC 2 or less compared to just 201 creatures with power 2 or less. The cards that technically meet one of those requirements requirements but will fizzle will fizzle in either case, such as with Hangarback Walker, so they've been left in those counts for convenience's sake.
This set has almost nothing for me. The cards are just not that interesting.Is it just me or is there more stuff in this set for cube than MH2? Can we give it the award for Cube Expansion Of The Year and be done with it? I already have like 20 cards that I'm really really interested in playing and then another 10-15 that are at varying levels of consideration beyond that. I'm loving this set.
Yeah my cube has only 7 creatures Savior can hit that Lark can't, and lark can hit 46 that Savior can't. I still agree with the overall analysis because the dynamics of the ETB are generally more immediately powerful, and getting targets for Savior is almost natural, while getting lark targets that are unique to lark (karmic guide etc) can require some real effort, not mention you can't always kill Lark when you actually want to.You counted 364 cards that cost <=2 but you should be counting only creatures, which are 141 in your list. The best 2 power creature on your yard will tend even more to be better than the best 2 CMC because of the larger variance in power level of 2 power creatures.
This, to me, has no downsides. Just very, very pushed. Above curve 2 drop in black that has a boppin' morbid trigger and comes with free fodder to help trigger it. No thanks.
Interesting.
for me the downside is it’s just a vanilla body and gives your opponent a body too. really boring, easy for opponent to just kill and be done with and enjoy their free 1/1, and kinda not giving me any value beyond the OK bodyThis, to me, has no downsides. Just very, very pushed. Above curve 2 drop in black that has a boppin' morbid trigger and comes with free fodder to help trigger it. No thanks.
Yeah, that's kind of where I ended up with this card. In comparison to other two drops we've gotten in this set like Jadar and the black Adversary, this just isn't nearly as exciting for me unless I was looking for a big beater for cheap. I'm likely to include it with the Innistrad cube that I'm brewing up due to the Vampire typing, but I'm not too big on it for my main cube that already has a plethora of impact two drops.This, to me, has no downsides. Just very, very pushed. Above curve 2 drop in black that has a boppin' morbid trigger and comes with free fodder to help trigger it. No thanks.
The cards are just not that interesting.
You forgot to quote my “to me”
That's like, your opinion, man!
I'm really happy about the amount of flashback cards we're getting. Non-zero amount of stuff that I'd put in a cube
Oh, I agree that there's a lot of pushed stuff that I don't want to touch with a 20-foot pole. Don't let your Intrepid AdversariesThis set has almost nothing for me. The cards are just not that interesting.
Yes, there are many pushed cards. But that alone is not a quality to me.
For me its approaching best cube set in basically ever.
I don't think I evaluate set goodness on pure number of inclusions. Some of the printings they have made that assist in the foundational structure of the format I'm trying to build elevate it above most sets that provide flashy stuff or minor improvements on an existing slot.