Sets (MID) Innistrad: Midnight Hunt

To anyone looking to dive into the day/night mechanic, this is a pretty good mana-free card filtering outlet in that framework
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That's actually kinda fantastic, honestly. It turns from night to day because you have a hand full of lands? Boom, toss two of them and hopefully draw some action.
 
You could run it as your only card referencing day/night if you wanted the repeatable filtering effect, but I find the tracking really annoying. Would work fine though, follow up with an instant the next turn and you flip to night, then two spells T4 to flip to day, etc. etc. It can really crank out the card filtering in the right shell.
 
i’m gonna run day/night like crazy on my arena cube and just not even touch it on paper. i think the effect is very fun IF arena tracks it for me, if not… “magic is hard enough without this” as i like to say
 
That's actually kinda fantastic, honestly. It turns from night to day because you have a hand full of lands? Boom, toss two of them and hopefully draw some action.
This is one of the reasons why the mechanic sucks so much. Not many people get it when they first look at it. And the best explanation is on the token.

If you have a hand full of lands, then you’re not casting any spells. If you’re not casting any spells, it doesn’t turn from night to day but from day to night.

2/10 mechanic

The original Werewolf mechanic that was written on the cards and didn’t REQUIRE a token was superior in my opinion.
 
To anyone looking to dive into the day/night mechanic, this is a pretty good mana-free card filtering outlet in that framework
I want to, but first I need enough cards to "dive" into. I think there's five of them so far I want to play, which is starting to approach being sufficient, but I would ideally want some that aren't red or white (since the blue one isn't good enough). The mana rock is maybe worth it.
edit: I unironically hate the mechanic from a design standpoint though and wouldn't consider it if it didn't play into my overarching themes so well.
 
I unironically hate the mechanic from a design standpoint though and wouldn't consider it if it didn't play into my overarching themes so well.
Yep! I expect the people to praise this set mostly do it because the cards already overlap their cube quite a lot. Because it’s not a masterpiece except for the stats are powerful.

Edit: I promise I won’t complain again about this set.
 
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Someone just brought it to my attention that, in contrast to what's written on the actual cards, Daybound/Nightbound cards are incapable of transforming through other means.

I'm pretty annoyed by this.
 

Onderzeeboot

Ecstatic Orb
Someone just brought it to my attention that, in contrast to what's written on the actual cards, Daybound/Nightbound cards are incapable of transforming through other means.

I'm pretty annoyed by this.
I don't know what this source has been smoking, but they're wrong if they imply that nothing but the day/night mechanic can transform daybound/nightbound cards. There's just not a lot of things that can transform other cards. One thing to note is that daybound/nightbound permanents enter the battlefield on the nightbound side if it's night, so a flicker effect (like Flicker) will not reset them to the front side (which is the daybound side) as is usual for DFC's, because of the extra rules of daybound/nightbound. However, playing Moonmist will transform daybound humans like Hound Tamer to their nightbound side just fine, for example.

Edit: Apparently I am wrong, according to WotC themselves.
 
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"This source" is WotC's official mechanics article for Midnight Hunt.

TRANSFORMING (THIS IS THE GOOD PART)​

As it becomes day, all double-faced cards with nightbound transform to their daybound faces. As it becomes night, all double-faced cards with daybound transform to their nightbound faces. In other words, these double-faced cards should always be in sync, no matter who controls them. What's more, permanents with daybound and nightbound can't transform any other way. Sorry, Moonmist fans. The "bound" part of daybound and nightbound is serious.

EDIT: But yeah, your post perfectly encapsulates why this is so damn annoying.
 
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