Do people MD cards that hit enchantments?
Courser being a staple must help this a lot?Singleton main-deck Erase has been something I have been doing a lot lately. It is very rarely a completely dead card.
List?
Creatures (4) 3 Nyx-fleece Ram 1 Resolute Archangel Planeswalkers (6) 4 Ashiok, nightmare weaver 2 Elspeth, Sun's Champion Sorceries (12) 4 Thoughtseize 3 Divination 3 End Hostilities 2 Drown in Sorrow Instants (12) 4 Hero's Downfall 2 Utter End 2 Dig through time 2 Dissolve 2 Disdainful Stroke | Sideboard (15) 2 Dissolve 2 Negate 1 End Hostilities 2 Jace's Ingenuity 1 Drown in Sorrow 3 Last Breath 1 Resolute Archangel 1 Liliana Vess 1 Deicide 1 ?????? |
Looks fun. I might give it a whirl some time soon.
Edit: Wow... just tried building this. The mana-base is a special kind of terrible.
First cut (which is really short on white, by like 4-5 sources):
1 Caves of Koilos
2 Dismal Backwater
2 Evolving Wilds
1 Flooded Strand
3 Polluted Delta
4 Temple of Deceit
3 Temple of Enlightenment
3 Temple of Silence
1 Urborg, Tomb of Yawgmoth
3 Island
2 Swamp
1 Plains
Esper nonsense
Creatures (4)
3 Nyx-fleece Ram
1 Resolute Archangel
Planeswalkers (6)
4 Ashiok, nightmare weaver
2 Elspeth, Sun's Champion
Sorceries (12)
4 Thoughtseize
3 Divination
3 End Hostilities
2 Drown in Sorrow
Instants (12)
4 Hero's Downfall
2 Utter End
2 Dig through time
2 Dissolve
2 Disdainful StrokeSideboard (15)
2 Dissolve
2 Negate
1 End Hostilities
2 Jace's Ingenuity
1 Drown in Sorrow
3 Last Breath
1 Resolute Archangel
1 Liliana Vess
1 Deicide
1 ??????
Planeswalkers (3) 3 Elspeth, Sun's Champion Sorceries (9) 3 Divination 4 End Hostilities 2 Despise Instants (13) 2 Last Breath 1 Utter End 2 Dig through time 4 Dissolve 2 Disdainful Stroke 2 Jace's Ingenuity Enchantments (8) 4 Singing Bell Strike 4 Banishing Light | Lands (27) 2 Flooded Strand 2 Polluted Delta 3 Temple of Silence 4 Temple of Deceit 4 Temple of Enlightenment 1 Urborg, Tomb of Yawgmoth 2 Swamp 4 Plains 5 Island | Sideboard (15) 2 Ashiok, Nightmare Weaver 1 Resolute Archangel 1 Prognostic Sphinx 1 Erebos, God of the Dead 2 Negate 1 Dig Through Time 2 Thoughtseize 1 Utter End 1 Last Breath 2 Disdainful Stroke 1 Fated Retribution |
Hey kittens, I know this doesn't block but does it die to anything MD and do you think it's easy enough to protect for black control decks in standard
Isn't this kind of like Nephalia Drownyard but costs a card and is terrible?
I also have an Esper list I've been tweaking as well over the last two weeks.
What gives you the most trouble? Having to tap low/out for your sorcery removal then losing to haste / stormbreath activations?
I've never lost to a singing bell strike in limited so I just kind of assumed the card was bad, but plenty of decks don't want to make it to six mana, and if they pass to leave up untap mana while you have removal they're essentially timewalked. Without trying it I still feel it's not great to let someone untap their idiot a couple turns later while you have counterspells in-hand. I see how your build works but I couldn't run it in my meta- people are so in love with hydras I'm getting maindeck mistuctter'd over here.
Obviously the Threads can also be cast "for free" with one of the Zurs, so it's not really a UU spell most of the time. Also, you have eight one-drops that help with generating blue mana.Okay, because you have a UU spell in there, and like 6 other blue spells and a red splash card. Didn't know if you needed more 5-color lands.